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GameKit.LocalPlayer.isAuthenticated

Checks whether local player is authenticated.

Component Version macOS Windows Linux Server iOS SDK
GameKit 8.5 ✅ Yes ❌ No ❌ No ❌ No ✅ Yes
MBS( "GameKit.LocalPlayer.isAuthenticated" )

Parameters

none

Result

Returns 1, 0 or error.

Description

Checks whether local player is authenticated.
A Boolean value that indicates whether a local player is currently signed in to Game Center.

Examples

Login if needed:

If [ MBS( "GameKit.LocalPlayer.isAuthenticated" ) = 0 ]
    # Show Login dialog
    Set Variable [ $r ; Value: MBS( "GameKit.LocalPlayer.Authenticate" ) ]
End If

See also

This function is free to use.

Created 5th November 2018, last changed 8th November 2018


GameKit.LocalPlayer.ClearAuthenticateHandler - GameKit.LocalPlayer.isUnderage

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