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Checks whether local player is authenticated.
Component | Version | macOS | Windows | Linux | Server | iOS SDK |
GameKit | 8.5 | ✅ Yes | ❌ No | ❌ No | ❌ No | ✅ Yes |
none
Returns 1, 0 or error.
Login if needed:
If [ MBS( "GameKit.LocalPlayer.isAuthenticated" ) = 0 ]
# Show Login dialog
Set Variable [ $r ; Value: MBS( "GameKit.LocalPlayer.Authenticate" ) ]
End If
This function is free to use.
Created 5th November 2018, last changed 8th November 2018
GameKit.LocalPlayer.ClearAuthenticateHandler - GameKit.LocalPlayer.isUnderage