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GMImage.AddNoiseChannel
Component: GraphicsMagick
Version: 2.0
Mac OS X: Works
Windows: Works
MBS( "GMImage.AddNoiseChannel"; ImageRef; ChannelType; noiseType )
Parameters
| Parameter | Description | Example value |
|---|---|---|
| ImageRef | The image reference (a number returned from the GMImage.New functions) | 1 |
| ChannelType | One of the following values: RedChannel = 1 (RGB Red channel), CyanChannel = 2 (CMYK Cyan channel), GreenChannel = 3 (RGB Green channel), MagentaChannel = 4 (CMYK Magenta channel), BlueChannel = 5 (RGB Blue channel), YellowChannel = 6 (CMYK Yellow channel), OpacityChannel = 7 (Opacity channel), BlackChannel = 8 (CMYK Black (K) channel), MatteChannel = 9 (Same as Opacity channel (deprecated)), AllChannels = 10 (Color channels), GrayChannel = 11 (Color channels represent an intensity.) | 1 |
| noiseType | UniformNoise = 0, GaussianNoise = 1, MultiplicativeGaussianNoise = 2, ImpulseNoise = 3, LaplacianNoise = 4, PoissonNoise = 5. | 0 |
Result
Returns "OK" on success.
Description
Add noise to image with specified noise type.Feedback: Report problem or ask question.
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Links
MBS REAL studio tutorial videos - Nachhilfe in Kretz