Online Documentation - Statistics - FAQ - Plugin Parts (All, Dependencies) - Class hierarchy
New in Version 22.2 22.3 22.4 22.5 23.0 23.1 23.2 23.3 23.4 23.5 24.0 24.1
The list of the topics, classes, interfaces, controls, modules, global methods by category, global methods by name, screenshots, licenses and examples.
Platforms to show: All Mac Windows Linux Cross-Platform
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
class | AVFoundationNode | MBS AVFoundation Plugin | 15.3 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | All |
Reverberation can be used to simulate the acoustic characteristics of an environment. The AVAudioEnvironmentNode class has a built-in reverb that describes the space that the listener is in.
The reverb also has a single filter that sits at the end of the chain. You can use this filter to shape the overall sound of the reverb. For instance, select one of the reverb presets to simulate the general space and then use the filter to brighten or darken the overall sound.
You cannot create a standalone instance of AVAudioEnvironmentReverbParameters. Only an instance vended by a source object, such as an AVAudioEnvironmentNode instance is valid.
This is an abstract class. You can't create an instance, but you can get one from various plugin functions.
This class has no sub classes.
The items on this page are in the following plugins: MBS AVFoundation Plugin.
AVAudioEnvironmentNodeMBS - AVAudioFileMBS