Online Documentation - Statistics - FAQ - Plugin Parts (All, Dependencies) - Class hierarchy
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The list of the topics, classes, interfaces, controls, modules, global methods by category, global methods by name, screenshots, licenses and examples.
Platforms to show: All Mac Windows Linux Cross-Platform
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
class | Cocoa | MBS MacBase Plugin | 9.8 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | All |
NSBundle objects locate program resources, dynamically load and unload executable code, and assist in localization. You build a bundle in Xcode using one of these project types: Application, Framework, plug-ins.
Although bundle structures vary depending on the target platform and the type of bundle you are building, the NSBundle class hides this underlying structure in most (but not all) cases. Many of the methods you use to load resources from a bundle automatically locate the appropriate starting directory and look for resources in known places.
Constant | Value | Description |
---|---|---|
NSBundleExecutableArchitectureARM64 | &h0100000c |
Specifies the 64-bit ARM architecture. |
NSBundleExecutableArchitectureI386 | 7 |
Specifies the 32-bit Intel architecture. Available in Mac OS X v10.5 and later. |
NSBundleExecutableArchitecturePPC | &h12 |
Specifies the 32-bit PowerPC architecture. Available in Mac OS X v10.5 and later. |
NSBundleExecutableArchitecturePPC64 | &h01000012 |
Specifies the 64-bit PowerPC architecture. Available in Mac OS X v10.5 and later. |
NSBundleExecutableArchitectureX86_64 | &h01000007 |
Specifies the 64-bit Intel architecture. Available in Mac OS X v10.5 and later. |
This class has no sub classes.
The items on this page are in the following plugins: MBS MacBase Plugin.