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Sets the player change script trigger.
Component | Version | macOS | Windows | Linux | Server | iOS SDK |
GameKit | 8.5 | ✅ Yes | ❌ No | ❌ No | ❌ No | ✅ Yes |
Parameter | Description | Example |
---|---|---|
Filename | The database file name where the script is located. | "test.fmp12" |
ScriptName | The script name. | "MyScript" |
Returns OK or error.
Set script to call when player changes:
Set Variable [ $r ; Value: MBS( "GameKit.SetPlayerDidChangeScriptTrigger"; Get(FileName); "PlayerChanged" ) ]
This function is free to use.
Created 5th November 2018, last changed 8th November 2018
GameKit.SetDefaultLeaderboardIdentifier - GameKit.ShowChallengeComposeDialog