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Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
class | SceneKit | MBS Mac64bit Plugin | 22.3 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
An SCNAudioPlayerMBS object controls playback of a positional audio source in a SceneKit scene. To use positional audio, first create a reusable SCNAudioSourceMBS or AVAudioNodeMBS object to provide an audio stream. Then, create an audio player to control the playback of that audio source. Finally, attach the audio player to an SCNNodeMBS object for spatialized 3D audio playback based on the position of that node relative to the scene’s audioListener node.
This class has no sub classes.
The items on this page are in the following plugins: MBS Mac64bit Plugin.
SCNActionMBS - SCNAudioSourceMBS