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GMImage.FloodFillTexture
Component: GraphicsMagick
Version: 2.0
Mac OS X: Works
Windows: Works
MBS( "GMImage.FloodFillTexture"; ImageRef; Geometry; texture; borderColor )
Parameters
| Parameter | Description | Example value |
|---|---|---|
| ImageRef | The image reference (a number returned from the GMImage.New functions) | 1 |
| Geometry | The point. A Geometry is specified as a width and height "100x200". With an optional offset "100x200+10+20". For percent values, add a percent on the end, for % values add a %: "100x200%!" | +20+30 |
| texture | The image reference (a number returned from the GMImage.New functions) | 2 |
| borderColor | Optional, A color value. This can be a string in the following format "HSL h s l a", "YUV y u v a", "RGB r g b a", "MONO m a", "GRAY g a" or "COLOR R G B a". Alpha value a is optional. Range of values is 0 to 1.0 except if you use COLOR where RGB values are 0 to 255. | "RGB 1 0 0" |
Result
Returns "OK" on success.
Description
Flood-fill texture across pixels.Fills pixels starting at target-pixel and stopping at pixels matching specified border color. Uses current fuzz setting when determining color match.
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