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GMImage.FloodFillTextureXY

Component: GraphicsMagick
Version: 2.0
Mac OS X: Works
Windows: Works

MBS( "GMImage.FloodFillTextureXY"; ImageRef; x; y; texture; borderColor )

Parameters

Parameter Description Example value
ImageRef The image reference (a number returned from the GMImage.New functions) 1
x x Position 0
y y Position 0
texture The image reference (a number returned from the GMImage.New functions) 2
borderColor Optional, A color value. This can be a string in the following format "HSL h s l a", "YUV y u v a", "RGB r g b a", "MONO m a", "GRAY g a" or "COLOR R G B a". Alpha value a is optional. Range of values is 0 to 1.0 except if you use COLOR where RGB values are 0 to 255. "RGB 1 0 0"

Result

Returns "OK" on success.

Description

Flood-fill texture across pixels.
Fills pixels that match the color of the target pixel and are neighbors of the target pixel. Uses current fuzz setting when determining color match.

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